Posts Tagged ‘ESO’
PC Gamer The Elder Scrolls Online Review 68
It not really a mechanic, but their free to play system is probably the best. I can go back to pay to play, GW2 spoiled me when it comes to be able to come and go as I please without having to worry about buying expansion packs or whatever. The more active combat, while not perfect makes the old ways of standing and trading blows feel archaic. I really like the questing system, though this is more of a personal taste thing. Above all, I love how the game encourages cooperation between players, with the big events and instanced resource nodes, instead of lone wolfing things. In past MMOs, seeing another player would be a drag, they were there to take your ore or your wood or your quest mob. In GW2, seeing another player is usually a pleasure because if you help each other, the game is going to reward you for doing so, even if the reward is tiny.
GW2 didn introduce most of this stuff, but they combined it into something that makes the sum of its parts kinda amazing, or at least really good. I feel like this stuff should be what modern MMOs use as a floor and make the stuff that worked in GW2 even better.
Because the decision to have a sub based game or not isn a decision the designers make. It is a corporate decision, most of the time. And subscriptions usually win because they are more reliable than micro transactions. Subscriptions give you a good sense of what your income is going to be, what you can do with that, and whether it sustainable.
A switch from sub to to play is possible if they decide it is a better option, but once you got free to play you can change to being subscription based (Well, technically you can, but good luck dealing with the shitstorm that follows).
Personally, I would think that a GOOD subscription game doesn pad too much. You want a little padding because you want people to feel they can just get everything whenever they want with minimal effort.
A good subscription game motivates people to subscribe (and stay subbed) by releasing good content on a regular basis, in a kind of way that GW2 has been doing (and afaik RIFT also puts out regular content patches, but I haven played it a long time so maybe not anymore).
You not actually paying them by the hour. You paying them by the month, and however many hours you can fit into that month. They need to balance the time you need to spend to get somewhere with a gamer need to see progression. People won stay subbed if things take too long, because it not very motivating to not see yourself progress much even though you playing for a long time.
What I am saying is you can blame a community for being wary of a product thats not getting good attention, MMO or single player. The responsibility of promoting, and enhancing the game lies solely with the developer and if they fail to put out a quality product that people want and it fails its on them, not people who don want to waste their money of mediocre or sub par products.
Whenever you invest in an MMO your taking a gamble, and just because you think its great doesnt mean it everyone does or should. If the people playing it lose out because it tanks they lost the bet that it would be able to gather enough good attention to make it in a very competitive market.
Its like buying stock in a start up company, sure you may think its great and will do well but if it doesnt succeed its not the fault of the people who didn invest in a risky investment, its on the company that either didn promote enough or didn make a high enough quality product.
EDIT: Considering this has happened with TOR, WAR, and other MMOs they are not going to be burned again.
This is exactly why people are skeptical. They spent money on MMOs that made big promises and utterly failed to deliver on them. ESO made some big promises to get hype up but a lot of people are looking at it and seeing it looks a lot like every other MMO that comes along, same basic features reskined with some minute changes to add “flavor” and that doesn make for a game that will last.
For as long as I been in the beta, I been a pretty vocal detractor for this game. I been called a hater, and I don really blame those that think so, because eventually I got to the point where I actually hoped the game would fail. It wasn enough for me to just not play, I began lobbying other people to not play the game.
Because I do want the game to fail. I don want to reward companies for making games like ESO. Taking incredible potential and squandering it on mediocre cash grabs.
While I understand why some might dismiss my negativity as hate, they are still wrong though. I don hate the game, I just so disappointed by it. When it was first announced, I had nothing but excitement and hope for the game; it was what we all had been itching for ever since the success of Morrowind.
I think most of us that criticize this game can relate: We don dislike the game for what it is. It actually pretty fun, and in a vacuum it might have been great. But the game doesn exist in a vacuum, it exists and depends on the franchise and the circumstances that hold it up. And with those in mind, it should have been so much more than it is. This game should have been exceptional. So no, we don dislike the game for what it is, we dislike it for what it could have been.
I am one of the people who disagrees strongly with this review. I feel as though the reviewer went in biased against the game, though I understand the criticisms some level at ESO. Allow me to explain my thoughts on the game, and hopefully they might enable people to hear the point of view from the other side of the coin:
The Elder Scrolls Online has had a massive degree of anti hype surrounding it ever since its first reveal in Game Informer years ago. It been a series of PR disasters and missteps, and as a result people have an extremely negative perception of ESO. This colours their impressions of the game significantly.
Is there Fast Travel in ESO
Going to a visited wayshrine (one that has blue flame coming out of it) and interacting with it will allow you to warp from that one to ANY wayshrine you’ve previously unlocked in ANY zone. This is completely free.
If you’re out in the field, however, and just want to quickly recall back to a wayshrine because you’re in too deep, you can open your map through the menu and go to a location in any zone that you’ve previously visited a wayshrine. Again, clicking on that wayshrine will warp you there, but this costs some money. From what I’ve seen, it costs based upon distance and character level. It’s still fairly cheap, though, and you can easily make the money back from selling things.
An alternate thing I’ve found is that if you’re in a group, you can fast travel to your group leader. This helps when you just got into the group and the leader is all the way in the dungeon already. Right click their name in the upper left corner and use the Travel to Player option. (I think this is it, I will have to verify when I get home)
The Elder Scrolls Online And Cd Key For This Game
For a person who has cherished the Elder Scrolls amusements for a long time, however never truly got sucked into the MMO furor, The Elder Scrolls online can appear a touch scaring. To help simplicity the move from single player enjoyable to MMO wonderful, you should think about getting the Elder Scrolls online aide. Like all diversion aides, and ESO aide will provide for your paramount tips for getting the most out of your amusement, yet it can additionally help you comprehend what is in store from an Elder Scrolls.
To help you get the best diversion guide for your requirements, we have assembled this rundown of things to search for in a great the Elder Scrolls online aide:
Prologue to play a great aide will not only bounces into the Globe, character classes, and what not. It will begin by strolling you through the play style, controls, character presentation and the entire essential ‘how to play the diversion’ stuff. All the while, it will provide for you a great take a gander at the principle contrasts between playing a solitary player RPG and an MMO.
Character building you certainly need an aide with a solid character building segment. This ought to blanket the distinctive classes, aptitude lines, weapons and reinforcement choices, and else other possibilities you would need to know when you take a seat to assemble your character. A diversion guide will not have to the extent that as an ESO class guide, however, it will have enough to provide for you a thought of what your character choices are and what you might have a ton of fun playing
World stuff maps, depictions, interesting parts of diverse nations and beginnings, what sort of missions you can need in distinctive districts, tips on exploring territory, and how to get into those mystery guide spaces can all be found in a great the Elder Scrolls online aide
Tie ins to the next Elder Scrolls diversions notwithstanding everything else, a great the Elder Scrolls online aide will be composed by individuals well known enough with the arrangement to demonstrate to you how the new MMO identifies with the amusements you are acquainted with. If its calling attention to world similitudes, the relationship between the diversion styles, or ways character building hasn’t changed all that much, an amusement aide ought to provide for you a great take a gander at how all the things that made you adore Elder Scrolls are even now going solid.
TESO CD key can be taken by the several ways. The first way is to find your friend. If your any friend has bought this game, then take the CD key from him and use it, but if there is no friend playing this game, him or her you must find the TESO CD Key online on the different gaming website. Usually the TESO CD key is not given in free because it is very big and expensive game, therefore, you have to purchase it online by using the online checkout system.