Posts Tagged ‘Bethesda Softworks’
The Elder Scrolls Oblivion
Bethesda Softworks is quickly becoming a monster in the industry of monstrous roleplaying experiences. For anyone who has played other titles coming out from the dungeons of development in Bethesda’s basement, this game will have a familiar feel to it. One good thing that Bethesda has done with the Elder Scrolls Oblivion is they’ve taken some of the spectacular aspects and immersive qualities that have done well for them in the past, and plugged them right back into the game. They’ve also taken some new twists, some innovation and all around new techniques to try and bring a different crowd into their brand of authentic old style role playing games and they’ve succeeded. The Graphics:
On first glance at Oblivion, one can look upon the world of Tamriel and gasp in awe. This game looks great. Period. The lighting is spectacular, the ground flora is dense. Stone walls look “like stone” and you can genuinely get the feel that you’ve been transported to a world of mythical beauty. The better news? That doesn’t stop until you’ve taken the disc out of your gaming venue. Every single location in the game looks different, and you can really tell they put a lot of time into the feel and the immersion of the graphical gaming experience in Oblivion as far as the environment goes. The character models are just a little bit lacking in their animation but it’s not bad by any means. Spells look slightly cheesy in some cases, and your character will look a bit awkward if you have the game zoomed out to third person when casting spells or sidestepping on the terrain. I’d have given it a lower score just for this aspect, but it’s not unforgivable and it doesn’t affect the immersion of the game. Especially if you’re like me and play in 1st person. Character reactions are great. If you go into Old Man River’s house and kill him, there are going to be certain characters in the game that will react differently based upong your decision to kill an innocent old man (you’re a bad person). It’s fun, It’s interesting and It adds some serious depth to the game. Monsters are for the most part very well animated, have reasoning skills and good UI. We’ve all played games where the giant super bug trying to kill you gets stuck on a shopping cart and doesn’t have the sense to go around it. Not going to happen in Oblivion. Magic is well animated and adapted to the first person perspective. The physics engine is realistic. If you shoot somebody with a bow and dispatch them on stairs, they’ll roll down them until gravity is satisfied. It’s all very well orchestrated and again, adds to the depth and believability of the game. One of the key components that begs mentioning is the new fast travel system left unimplemented in previous versions of the Elder Scrolls games. This allows you (if you’ve discovered the location) to bring up your map and travel immediately to any location as if you could teleport. Some of you more hardcore gamers might not mind running across the world for 20 minutes to return Mr. Orc’s diary, so the option is still there for you. As far as melee gameplay, when you swing your sword be careful not to hit any allies because there’s always the possibility they’ll turn on you. At times this can be annoying, but I still endure it for the same of the game being as life like as possible.
Oblivions music is a vast landscape and it’s all very palpable. For the most part it’s all very subtle and behaves much like just pure ambiance. It’s not intrusive but if you listen it’s still going to be there and add a great deal to the feel of wherever you are. Foreboding string music fills Oblivions dungeons, the world map theme is great. Town themes are cozy. Overall it’s a very diverse and satisfying experience aurally. Character voices are a huge part of Oblivion and It would be a travesty to leave them out. Every. Single. Character. you come across has a voice. In Oblivion, leave your glasses behind because there is no more reading when receiving quests or engaging in dialogue of any sort, although you can still display subtitles for those who want to skip past some dialogue they may dub meaningless. The actual voicing and professionalism of the dialogue is great for the most part though it lacks diversity. As you play through the game you’ll experience different characters with the same voice and tone. Though it won’t happen all that frequently, you’ll start to recognize the different voice actors employed throughout the game. It really lends itself to the traditional idea of a role playing game. There’s action, a very detailed and articulate storyline, and you genuinely begin to care about the outcome of events in the game. Whether you’re looking to save the world or just make a quick piece of gold off of someone else’s misfortune, you’re going to have a fantastic time in Oblivion and the experience is going to be something you remember, if not judge other games upon.
Published by Thomas Kearo
I write on a multitude of topics. Variety is the spice of life! My topics include Consumer Reviews, Entertainment and more! Thanks for viewing my articles! View profile
PS3 Elder Scrolls IV
Made by Bethesda Softworks, the Elder Scrolls series had always been regarded as some of the best RPGs the world has ever seen. Oblivion is introduced in PC, PS3, and Xbox 360 format. It is one of the many mediaeval RPGs, filled with magic, monsters, dungeons, and heroes. The setting is in the fictional province Cyrodiil, in the world of Tamriel. The player makes a character, using one of ten races. Each race has their strengths and weaknesses, however once you choose a race you are stuck with it for the rest of the game, so it is best to look at the abilities of the race first before choosing. The main quest begins as soon as the race is chosen. After a short tutorial the player will set on an adventure, and living another life. The Good:
The gameplay is simply incredible, centred around the main quest. As the hero (you) go on a quest to save the world from demonic Deadras and prevent them from sending out their vast armies through the gates of Oblivion. There are also numerous minor quests such as protecting a farmer’s livestock from bears, killing vampires, saving villages and etc. There are also several factions a player may join, and advance through the ranks and eventually becoming the leader of the faction. Factions include: Mages Guild, Fighters Guild, Dark Brotherhood, Thieves Guild, and many more. There are also Daedric statues that you may go on for even more quests and fun rewards.
There are also different classes for characters, each with an unique combination of magic, stealth, range, or melee. This game isn’t just about running toward enemies and killing everybody mindlessly, sometimes crucial decisions arises such as deciding if a person is guilty or not, or deciding a strategy to save a hostage
Even if you loathe quests there are still many things you can do, such as exploring the humongous map with over 250 points of interest, or levelling up some of your many abilities. With over 20 skills, and each with a maximum level of 100 you are in total control of your character’s power. You can even become a fighter in the arena, battling dangerous and powerful foes. You can even become a business man by investing in a shop that will increase your profit when you sell your loot.
The quest system is one of the most sophisticated and user friendly of all games. the interface helps and guides the player through different quests with 2 maps, arrows, active/current quests, and player journals (objectives). On the giant world map, players may “quick travel” from current location to other discovered locations or townships.
The battle interface is terrific as well, with first person and third person views. There are also hot keys for quickly switching between weapons, items, and magics.
The layout of the game’s environment and scenery really is a masterpiece. There are wild animals in the forest, fishes in the lake, and crabs on the shore. The dungeons, caves, ruins, villages all have their unique features and are simply alluring. The PS3 graphics are a step up from the Xbox 360 counterpart.
The PS3 version even gives the buyer a bonus feature Knights of the Nine plugging.
The sound effects of Oblivion are very realistic, and the mood of the music changes from places to places, ranging from terror to relaxation, happiness to sadness.
Although there are a lot of things you can do in the game, it will bore you eventually, as some of the quests are quite repetitive.
The graphics of the citizens are bad, everyone, regardless of race, looks like an ogre. The appearance of the NPC characters look similar in all game systems, the only improvement for the PS3 is the background scenery.
For certain quests some presentations aren’t crystal clear, and may cause frustration in some players.
There are quite a few glitches, especially in the newer, unpatched versions. Sometimes when glitches occur you can reload a saved game, but other times, you might never be able to do a particular quest. Glitches might also cause the game to freeze.
The combats aren’t very mesmerizing, as there are only a few ‘moves’ you can use. It is a simple, block, counter attack, block, and counter attack. If you are actually expecting a crazy combat or fight, then this is not the game for you.
The worst aspect of this game and many other RPGs is the fact that it has no multiplayer. It the Elder Scrolls adopted World of Warcraft style and made the game multiplayer, then without a doubt, it’s the best RPG game ever made.
In conclusion, this is definitely one of the best games out there, especially for RPG fans. It is a must have for all PS3 gamers. It is packed with well over 100 hours of adventures that will keep you busy for months.
Anticipating the Hype of the Elder Scrolls Online
The Elder Scrolls Online is dubbed the Anticipated MMO of 2013 due to the magnitude of the franchise. The Elder Scrolls is a series which emerged in 1994 called The Elder Scrolls Arena. Since then, the franchise has picked up popularity among gamers, spanning over a 10 year period. In 2013, TESO will be the first of the series to be published online. The game is developed by ZeniMax Online Studios and published by Bethesda Softworks.
Being in development for 5 years, the game is expected to be a huge hit among TES fans. As the game is currently accepting beta applicants, fans continue to speculate the magnitude of the game. In a recent interview with the game director, Matt Firor shed some light as what is to be expected.
PvP will be a big element within the game. According to Firor, PvP is modeled to be fun and engaging. Players will be able to participate in a massive PvP, located on a mega server. A mega server is what the name implies; a huge server capable of hosting a massive volume of players. In TESO, up to 2,000 players can participate in a singular PvP event. Within the event, all players stats and equipment will be standardized, meaning, stats will be boosted to the max. No player will be allowed to take advantage of another player due to the differences in levels or stats.
As players are successful in PvP, they gain Alliance Points. These points are used to unlock new abilities on the skill tree. TES: Online, like many games will contain classes however, classes will be de emphasized. Due to the skill tree is players are able to unlock abilities of their choosing thus, creating a build suiting their playstyle. For example, one of the confirmed classes in TESO is a Dragon Knight. The Dragon Knight is an extremely diverse class due to the class ability to perform multi class abilities. Thus by unlocking more and more abilities, the class can be a fearsome warrior and a dependable healer.
The Elder Scrolls Online is an open world game giving players the opportunity to explore all regions of Tamriel. For now, players will only be limited to certain regions as the rest will be added across additional expansions. Due to the games history of rich lore and engaging mechanics, it comes to no surprise the game is one of the most anticipated titles of 2013. Not only will the game continue the saga of The Elder Scrolls series, but, the game will allow players the freedom to explore, engage and grow within the universe of The Elder Scrolls Online.